October 11, 2020 Game Produced Without Crunch Unless You Count the Delicious Crunch of These Sweet Chili Doritos Game Produced Without Crunch Unless You Count the Delicious Crunch of These Sweet Chili Doritos SEATTLE — Tire Tactics, the newly released car combat title from Spitfire Games, has been commended for being produced while respecting employees’ working conditions and…
March 7, 2020 Guy With Idea for Video Game Goes on Shark Tank to Ask Mark Cuban If He Knows How to Code Guy With Idea for Video Game Goes on Shark Tank to Ask Mark Cuban If He Knows How to Code LOS ANGELES — Video game idea-developer Steve Harmon appeared on the newest episode of Shark Tank, not to ask for funding for a business, but…
February 10, 2020 Baby Stuck in Development Hell Baby Stuck in Development Hell BOSTON — In the second quarter of 2016, local married couple Jonah and Sasha Figueroa announced they were starting development on a baby. After nearly…
June 17, 2019 Rogue Valve Developer Works on Game Rogue Valve Developer Works on Game BELLEVUE, Wash. — Nervously looking over his shoulder, Valve programmer David Nasbeth continued to rebel against company culture and defy direct orders from his bosses…
January 23, 2019 Jason Schreier Working Grueling 20-Hour Days to Finish ‘Blood, Sweat, and Pixels 2’ Before Release Jason Schreier Working Grueling 20-Hour Days to Finish ‘Blood, Sweat, and Pixels 2’ Before Release NEW YORK — Author and Kotaku News Editor Jason Schreier is reportedly going through the period known as “crunch,” working grueling 20-hour days in order…
August 29, 2018 Gamer Checks Facebook During Cutscene That Took 3,000 Man-Hours to Animate Gamer Checks Facebook During Cutscene That Took 3,000 Man-Hours to Animate BURBANK, Calif. — Local gamer Steven Collett half-heartedly scrolled through his Facebook news feed during a Call of Duty: WWII cutscene that took a development…